Frequently Asked Questions
How is average damage with crits calculated?
Average = base damage × (1 + crit chance × (crit multiplier − 1)). With 100 base, 30% crit and 2.0× multiplier: 100 × (1 + 0.3 × 1) = 130 average per hit.
Is more crit chance or more crit damage better?
It depends on current values. The effective multiplier grows fastest when crit chance and crit damage are balanced; stacking only one has diminishing returns. The calculator compares builds directly.
What does crit multiplier of 2.0× mean?
A 2.0× (or +100% crit damage) hit deals double base damage on a critical. A 1.5× hit deals 150%. Only the extra portion above 1× is gated by crit chance in the average formula.
How do I compare two builds?
Compute each build's average damage multiplier and multiply by its base damage and attack speed for effective DPS. The higher product wins, even if one build has flashier crit numbers.
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Estimates for informational purposes only.
Important Disclaimer: Estimates for informational purposes only.
This calculator provides estimates for informational purposes only. Results are based on assumptions and may not reflect actual outcomes. Consult qualified professionals in relevant fields before making important decisions based on these results.